somehow no one thinks you have to be fluent in Japanese before writing fics for Japanese manga, anime or RPGs.
Sure, no one will argue this, but it's a perfectly argue-able position. :P
Then the fighting and problem solving aren't enjoyable in themselves. So why do it? Pain as a necessary prelude to pleasure?
*scratches head* Are sudoku or crosswords enjoyable activities in and of themselves, or does one do them for the satisfaction of having solved the puzzle? It's a bit chicken and egg. One wouldn't do them if one knew one couldn't solve them, but there's no point to being told the answer either.
Anyway, fighting in turn-based RPGs rarely comes close to the experience of... well, fighting. There are other types of games that do that sort of thing (and some of them even have good stories, of the John Le Carre type). The excitement one derives from it tends to be more along the lines of timer chess.
no subject
Sure, no one will argue this, but it's a perfectly argue-able position. :P
Then the fighting and problem solving aren't enjoyable in themselves. So why do it? Pain as a necessary prelude to pleasure?
*scratches head* Are sudoku or crosswords enjoyable activities in and of themselves, or does one do them for the satisfaction of having solved the puzzle? It's a bit chicken and egg. One wouldn't do them if one knew one couldn't solve them, but there's no point to being told the answer either.
Anyway, fighting in turn-based RPGs rarely comes close to the experience of... well, fighting. There are other types of games that do that sort of thing (and some of them even have good stories, of the John Le Carre type). The excitement one derives from it tends to be more along the lines of timer chess.